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Learning Scientist | Vretta Inc.
What makes a digital learning environment (DLE) effective? How do we design and use meaningful learning technologies?
I am a creator of science-based DLEs. I also study the effects of such DLEs on academic achievement, attitudes, and acceptance. I have more than seven years of professional experience in Ed.Tech. at international non-profit, the video game industry, and academia.
Learning Environments, Game-based Learning, User Experience, Human Computer Interaction, Mathematics Education
Experimental Design, Learning Analytics
2025 - present | Learning Scientist, Vretta Inc.
2020 - 2025 | Ph.D. Learning Sciences, McGill University (Thesis Advisor: Dr. Adam K. Dubé)
2021 - 2022 | Product Specialist, Ubisoft Entertainment SA, Montreal
2017 - 2020 | Program Officer (Games for Learning), UNESCO MGIEP
2016 - 2016 | Research Intern, Human Resources Development NITI Aayog, Govt. of India
2015 - 2017 | M.Sc. Mathematics Education, University of Delhi & Jamia Millia Islamia (Thesis Advisor: Dr. Jyoti Sharma)
2012 - 2015 | B.Sc. (Hons.) Mathematics, University of Delhi
Featured Project Videos
Discovery Tour Curriculum Guides
AC_DTV_WebsiteVideo_McGillUniversity_1080p_30mbps.mp4
Game-based Courses at UNESCO GC
https://www.youtube.com/watch?v=NGz7574gTsg