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Publications + Conferences

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Training

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Learning Environments

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Learning Scientist | Vretta Inc.

What makes a digital learning environment (DLE) effective? How do we design and use meaningful learning technologies?

I am a creator of science-based DLEs. I also study the effects of such DLEs on academic achievement, attitudes, and acceptance. I have more than seven years of professional experience in Ed.Tech. at international non-profit, the video game industry, and academia.

TLC Lab

Google Scholar

LinkedIn

Research Gate

Learning Environments, Game-based Learning, User Experience, Human Computer Interaction, Mathematics Education Experimental Design, Learning Analytics


2025 - present | Learning Scientist, Vretta Inc.

2020 - 2025 | Ph.D. Learning Sciences, McGill University (Thesis Advisor: Dr. Adam K. Dubé)

2021 - 2022 | Product Specialist, Ubisoft Entertainment SA, Montreal

2017 - 2020 | Program Officer (Games for Learning), UNESCO MGIEP

2016 - 2016 | Research Intern, Human Resources Development NITI Aayog, Govt. of India

2015 - 2017 | M.Sc. Mathematics Education, University of Delhi & Jamia Millia Islamia (Thesis Advisor: Dr. Jyoti Sharma)

2012 - 2015 | B.Sc. (Hons.) Mathematics, University of Delhi


Featured Project Videos

Discovery Tour Curriculum Guides

AC_DTV_WebsiteVideo_McGillUniversity_1080p_30mbps.mp4

Game-based Courses at UNESCO GC

https://www.youtube.com/watch?v=NGz7574gTsg